What I am doing currently
• PICO-8 game development!
• Studying and learning mapping with
TrenchBroom for Quake-engine based games 🎮
• Working with Quarkus Mutiny, refactoring old projects into serveless and microservices-oriented environments with it!
Academic and Work Experience
• Bachelor's Degree in CS at
University of Milan.
• Developed an
offline dialogue management framework on ROS for my Bachelor's thesis.
• Worked and studied with AWS services like Lambda, EC2, AppSync, Stacks, DDB and StepFunctions.
• Worked with Spring Authorization Server framework workflows
• Worked with Quarkus, migrating legacy services to Kubernetes-powered ⎈ environments!
Bots
• Developed and published a music bot for Discord, with queue, playlists, loop and audio filters support!
• I created a
Telegram bot that shares COVID-19 data every day (now only on fridays) since May 2020.
Games
• Developed a game called
Dodger Demake for PICO-8.
• Developed and published a zombie map for the NZP project, called
Groesten Haus Deimagined
• Studying game development using the fantasy console
PICO-8!
• Learning GSC scripting using BO3 Mod tool, published a mod on Steam Workshop called
Little Brother Mod! to help people not used to FPS games.
• I wrote a Unity/C# implementation of 1010 with rotated tetrominoes called
TenTen
• I wrote a C++ implementation of
Snake
• I
forked T5/T6 Server support on Linux for
Plutonium to support T4/WaW
• In the same fashion I eventually wrote a
T7 server installer for Linux too
Generic Utilities
• I wrote a
Lambda AWS trigger for EC2 instances, useful to start/stop EC2 from an external endpoint like a Discord bot.
• A
Python3 library to color and format your strings.
JS/FE Web Stuff (not really my thing tbh)
• I developed a
Firefox estension for Crunchyroll, stopping the site from spoilering thumbnails and titles!
• Deployed a NodeJS
Weather-AQI site on Render and created a few JS projects and games:
Bonus Content
• My Advent of Code
repo!